SlimeRun Devlog 0.01
Monday 22.05.2023 - 23:52
Its technically still monday where I am, and that means i hit my self set deadline! (just about)
So this is it, the first ever publicly available WIP version of my current Project "Slime Run"
its intended for mobile and should work well in browser using any device with touchscreen or a keyboard that has arrow keys.
Next up I will try to fix the issue where the game simply freezes when you run out of lives and also add an indicator for the lives
plus a little 'damage taken' visualisation.
Currently I am still trying to figure out what exactly the core gameplay loop for this project is going to be like,
its very early but I do think that I have something here.
Please do let me know any issues or suggestions (mainly suggestions since I'm likely aware of all the issues for now ^^ )
Sharing and interacting is very much appreciated, I'll be back next monday for the first update
SlimeRun [On Hiatus]
Intended for mobile, "endless"runner
Status | In development |
Author | Marshall Ryan |
Genre | Action |
Tags | Endless Runner |
More posts
- SlimeRun Devlog 0.02May 29, 2023
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